LevelSelect

Roadmap

Last reviewed 18 September 2026 · a direction, not a set of promises

Shipped

done 34
Game news, in its own place A News tab of the sites you choose — all of it, your games first, by topic — plus every game coming out and what just did. Save stories for later, read them in Reader. Build 39 → One search for everything Your games, tracker items, notes, news and releases, then games you do not have — from the search circle beside the tab bar. Build 39 → Your consoles' libraries, brought in Steam, PlayStation, Xbox and RetroAchievements: what you played comes in for review, matched to the right game on the console you played it on. Build 39 → Scan the box Point the camera at a game box's barcode and it opens ready to add, on the right console, marked physical. Build 39 → Games you might like Suggestions built from the games you play and rate, with the studios, publishers and series you follow first. Build 39 → Parties, runs and focus A roster for an RPG party, runs you can compare, lists a playthrough chases — and a list that counts, does not, or counts partly. Build 39 → The consoles themselves A console is something you own in its own right: how you have it, when you got it, a photograph of the actual machine — and which model the app draws, from the Funtastic N64 to a coral Switch Lite. Build 38 → A color for light and another for dark Pick a pair for each appearance and the app changes with the system — accent, ground and widgets together. Build 38 → Choose many games at once Select games in Library or on a console page and set the console you own them on, or their status, for all of them together. Build 38 → Home is yours to arrange Your consoles in a case under your name, every shelf a choice, a collection as its own shelf — in the order you drag, following you to every device. Build 38 → Maps, with pins that mean something Your own pictures of a game world, with pins you drop. Link a pin to a tracker item and ticking either one ticks the other. Build 38 → A collection that fills itself Save Library's filters as a collection and it keeps itself current — add a game that fits and it's in. Build 38 → Your words for your library Call a console whatever you call it — Mega Drive or Genesis, Super Nintendo or SNES — and it changes every shelf, chip and widget that names it. Rename statuses and stars too. Build 37 → Nine ways a game can be yours Physical, digital, emulated and former; subscription, rented, borrowed, shared, and played standing up in an arcade. Choose which your library uses and what order they sit in. Build 37 → One place to choose a color Accent and background in a single editor, light and dark previewed side by side with the contrast on each, and swatches that only offer colors that stay readable. Build 37 → Browse by genre The genres and themes every game already carried are a way into the library now, not just a label on a page you were already looking at. Build 37 → Who made it Director, designer, writer and composer on the game page, from Wikidata — the person-level credits the games database does not have. Build 37 → Feedback without leaving Send feedback goes straight to Tim from inside the app, and What's New and What's Coming read the site rather than opening it. Build 37 → The Journal Everything you have written down, in order. A day of a game is one entry, not three, and it asks what happened while it is still what you were just doing. Build 36 → The part that happened before the app Memories, dated as vaguely as you actually remember them — an exact day, a month, a year, or "Christmas 1995 or 1996" in your own words. Pictures included. Build 36 → A year of play in one screen Twelve small months and a heat map, and any month opens into full box art on every day you played. Build 36 → Light mode, in your color The whole app light or dark, with a background you choose and the contrast the app keeps for you. Build 36 → Ten statuses that say what they mean Old Favorite for the ones you replay forever, a line of explanation where you pick each one, and rename any of them. Build 36 → A game you are waiting for tells you when A countdown on the card, two widgets, a release calendar, and a reminder the morning before. Build 35 → The release date for the platform you picked Out on PC and months away on Switch 2 is two true answers, and you get yours. Build 35 → Stats says what it is Your history in three questions — Time, Finishes, Library — with the totals standing above them. Build 35 → Enough to decide when adding a game The trailer, the screenshots, the description, and the date your platform actually gets. Build 35 → Your itch.io library Connect the account and the games you bought or claimed come in, with their art. Build 35 → Library and Wishlist, with an identity of their own Status, system and ownership all on screen, and a wishlist that knows what is out. Build 34 → Every platform a game came out on Mark the ones you own it on, rather than the app knowing only the one you typed. Build 34 → Your own cover art The cover can be the one your copy had. Build 31 → A safety net for deletions Recently Deleted and a restore path, so nothing is ever one tap from gone. Build 28 → Deeper stats Your habits by year, by genre, by system — and cards you can rearrange. Build 27 → Build a tracker piece by piece Fill one category at a time instead of waiting on one generation that can fail entirely. Build 25 →

Now

being worked on 3
Settling the beta Making the things people use every day dependable before adding more.
Trackers you can trust Generating a tracker should never be a gamble with progress you've already made.
Mac polish Underway. The Mac app has the new design and reachable settings now; the details still lag the iPhone.

Next

planned 3
Moments worth celebrating Finishing a game or hitting a milestone should feel like something.
Trackers that fit the game A checklist suits a Metroidvania. Other games need a count, a time, a rank or a score. Trackers will learn the shape of the game they are for.
Replays A look back at a month, a quarter or a year, built from your own library on your own device.

Exploring

no commitment 4
Badges Recognition for what you've actually done, earned once and kept.
Commissioned artwork The console icons and the genie are placeholders today. We would like them drawn by an artist.
Scanning a written list Point a camera at a checklist you wrote by hand and turn it into a tracker.
More of your own notebook Light and dark and your own background color landed in 36. Icons, covers, and the rest of the personality a paper journal has.

Not planned

on purpose
Accounts Your library lives in your own iCloud. There's nothing to sign up for.
Ads, analytics or tracking Not now, not later.
A social network Sharing something you choose to share is one thing; a feed is another.

For what's already shipped, see the changelog.